Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you cast AEther Burst.
Abandoned Outpost enters the battlefield tapped.
[T]: Add W to your mana pool.
[T], Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.
Enchantment - Aura       (U)
Enchanted creature has flying.
Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)
Legendary Creature - Cephalid       (4UU)
Tap an untapped Cephalid you control: Tap target permanent.
UUU: Tap all creatures without flying.
As an additional cost to cast Acceptable Losses, discard a card at random.
Acceptable Losses deals 5 damage to target creature.
1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Target creature gets -1/-1 until end of turn.
Draw a card.
Creature - Illusion       (5UU)
2U, Discard a card: Return Amugaba to its owner's hand.
Creature - Human Wizard       (4R)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
You gain 2 life for each card in your graveyard.
Flashback 9WWW (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature - Wall       (1W)
Defender (This creature can't attack.)
Enchantment - Aura       (2W)
Enchanted land has "[T], Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Creature - Elemental Beast       (6RR)
1R: Ashen Firebeast deals 1 damage to each creature without flying.
Legendary Creature - Atog       (WUBRG)
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Creature - Human Wizard       (2W)
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Creature - Bird Soldier Archer       (3WW)
2W, [T]: Aven Archer deals 2 damage to target attacking or blocking creature.
Creature - Bird Soldier       (3W)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.
Creature - Bird Soldier       (3U)
When Aven Fisher dies, you may draw a card.
Creature - Bird Soldier       (4W)
W: Aven Flock gets +0/+1 until end of turn.
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Creature - Bird Soldier       (2UU)
Flying, protection from red
Creature - Bird Soldier Wizard       (3UU)
1U: Target player reveals the top card of his or her library.
Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Creature - Human Wizard       (2U)
Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.