As an additional cost to cast AEther Tide, discard X creature cards.
Return X target creatures to their owners' hands.
Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target enchantment.
Creature - Human Wizard       (4R)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature - Human Druid       (2G)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Enchantment - Aura       (G)
When enchanted creature dies, you draw two cards.
Creature - Zombie       (B)
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Creature - Human       (2G)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Creature - Kor Rogue Minion       (3B)
2B, [T]: Target player discards a card. Activate this ability only any time you could cast a sorcery.
Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Creature - Human Knight       (2W)
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Creature - Salamander       (1R)
R: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
When you play another land, sacrifice City of Traitors.
[T]: Add 2 to your mana pool.
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Creature - Boar       (3GG)
Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.
As an additional cost to cast Culling the Weak, sacrifice a creature.
Add BBBB to your mana pool.
Enchantment - Aura       (1U)
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
Enchantment - Aura       (U)
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura       (B)
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Dauthi Minion       (1B)
Shadow (This creature can block or be blocked by only creatures with shadow.)
1B, [T]: Destroy target creature with shadow.
Creature - Dauthi Hound       (2B)
BB, Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature - Dauthi Soldier       (1B)
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
Return two target creature cards from your graveyard to your hand.
Enchantment - Aura       (R)
Enchant creature you control
R: Enchanted creature deals 1 damage to target creature with flying.